Mystery of the Ghost Ship: The Adventures of John Blake

By: Philip Pullman

Illustrator: Fred Fordham

Trapped in the mists of time by a terrible research experiment gone wrong, John Blake and his mysterious ship are doomed to sail between the centuries, searching for a way home. Brief character bios. Full-color illustrations.

ISBN: 9781338149128

JLG Release: Aug 2017


Sensitive Areas: Mild language, Violence
Topics: Ghosts , Adventure and adventurers , Time travel , Sailing , Pirates , Friendship , Graphic novels

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Awards & Honors

MSL Cream of the Crop - 2018

Praise & Reviews

Starred or favorable reviews have been received from these periodicals:

Bulletin of the Center for Children’s Books, Booklist*, The Horn Book Magazine, Kirkus Reviews, Publishers Weekly, School Library Journal*

School Library Journal

[STARRED REVIEW]
When Harvard student Danielle succeeds in tracking the legendary Mary Alice, a pirate ship that disappears and reappears across time, she becomes drawn into a conspiracy headed by the menacing Dahlberg Corporation. The Dahlbergs are after the secrets of the Mary Alice, and only Royal Navy agent Roger Blake opposes them.
[STARRED REVIEW]
When Harvard student Danielle succeeds in tracking the legendary Mary Alice, a pirate ship that disappears and reappears across time, she becomes drawn into a conspiracy headed by the menacing Dahlberg Corporation. The Dahlbergs are after the secrets of the Mary Alice, and only Royal Navy agent Roger Blake opposes them. Drawn into this web of intrigue is Serena, an Australian teenager who is swept off her parents’ yacht and rescued by the Mary Alice crew. Serena learns of the mysterious vessel’s ability to travel across time as well as the nature of its ragtag crew. While Roger Blake and Danielle race to find the ship before the Dahlbergs can, Serena unravels the true mystery aboard the Mary Alice: a teenage boy named John Blake. This is Pullman’s first original graphic novel, and fans of “His Dark Materials” will recognize such plot elements as the use of futuristic gadgets and the role of father figures. Fordham’s paneling and artwork initially read like storyboards, with a static appearance that relaxes as the fairly complex narrative progresses. The various plot threads coalesce into a powerful tale, with the artwork creating a soaring, cinematic feel. VERDICT A modern seafaring epic, highly recommended for all Pullman and fantasy fans and more than worthy of its author’s oeuvre.—Matisse Mozer, Los Angeles Public Library

Horn Book

Pullman’s first original graphic novel is a smorgasbord thriller containing a little bit of everything—including espionage, time-travel, bloodthirsty pirates, hightech gadgets, and substantial explosions. Several intersecting story lines and a large cast of characters swirl around the mysterious teenager John Blake and his time-hopping Pullman’s first original graphic novel is a smorgasbord thriller containing a little bit of everything—including espionage, time-travel, bloodthirsty pirates, hightech gadgets, and substantial explosions. Several intersecting story lines and a large cast of characters swirl around the mysterious teenager John Blake and his time-hopping ship the Mary Alice. Multiple tangential players—a determined maritime agent, a formidable British spy, and an evil billionaire inventor—all with their own agendas, work with and against one another as they pursue John and the Mary Alice. A narrative of corporate greed, murder, and collusion quickly develops after John and his crew rescue the shipwrecked Serena, a modern-day teenager traveling the seas with her family, and attempt to get her back to the present day. Cinematic illustrations, along with a strong sense of atmosphere and liberal deployment of panels per page, carry much of the storytelling. A few exceptional visual moments—a jarringly vertical panel of Serena sinking into the depths of the ocean and a nearly all-white, double-page spread depicting John’s first time-travel experience—are a relief from the persistent mannequin-esque appearance of the characters. While many pieces of the story have a tendency to fall into place too easily, readers searching for a rollicking adventure comic will be thoroughly satisfied. patrick gall

Book Details

ISBN

9781338149128

First Release

August 2017

Genre

Fic

Dewey Classification

F

Trim Size

Page Count

160

Accelerated Reader

Level 0; Points: 0;

Scholastic Reading Counts

Level 0; Points: 0;

Lexile

Level

Format

Print Book

Edition

Hardcover edition

Publisher

Graphix

Potentially Sensitive Areas

Mild language, Violence

Topics

Ghosts, Adventure and adventurers, Time travel, Sailing, Pirates, Friendship, Graphic novels,

Standard MARC Record

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Cover Art

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