On Emblem Island all are born knowing their fate. Their lifelines show the course of their life and an emblem dictates how they will spend it.
Twelve-year-old Tor Luna was born with a leadership emblem, just like his mother. But he hates his mark and is determined to choose a different path for himself. So, on the annual New Year's Eve celebration, where Emblemites throw their wishes into a bonfire in the hopes of having them granted, Tor wishes for a different power.
The next morning Tor wakes up to discover a mark symbolizing a curse is imprinted on his arm and his hand's lifeline is cut short. There is only one way to break the curse—and it requires a trip to the notorious Night Witch.
With only his village's terrifying, ancient stories as a guide, and his two friends Engle and Melda by his side, Tor must travel across unpredictable Emblem Island, filled with wicked creatures he only knows through myths, in a race against his dwindling lifeline.
Topics Fate and fatalism. Blessing and cursing. Quests (expeditions). Witches. Fantasy and magic. Action and adventure. Animals. Mythical creatures. Folklore. Latin American legends, myths, and fables. Paranormal, occult and supernatural. Adolescence. Friendship.
Lexile 770L
Trim Size 8 1/4" x 5 1/2"
JLG Span Fall
Language English
Rights type Print
Publication date 2020-06-01
JLG Release Date Aug 2020
Minimum grade 5
Maximum grade 8
Reading level Middle
Format Print
Fantasy/Science Fiction Middle Plus (Grades 5-8)
Fantasy/Science Fiction Middle Plus
Fantasy/Science Fiction Middle Plus (Grades 5-8)
For Grades 5-8
This 14-book collection transports readers to thrilling new futures, enchanted realms, and mysterious alternate realities. With a new world to discover each month, these selections are packed with adventure, mystery, and unforgettable storytelling.